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Starcruiser: Look-In - 1977-78
The first piece of merchandise based on Starcruiser to appear would seem to be some colouring posters issued by Thomas Salter Ltd in the summer of 1978. A popular idea at the time, with large printed black and while illustrations that you coloured yourself with felt-tips, these featured as a prize for a competition run by Look-In in early 1978, as well as other titles like TV Comic.
The Starcruiser Airfix kit made its first appearance at the end of 1978 but had a long evolution, even being considered as a Dinky die-cast in a similar line to the successful Eagle Transporter from Space:1999. Model-maker Martin Bower had made several prototypes for use by commercial concerns, and pictures can be seen on Bower's own site. Photos of some of these were given to David Jefferis as reference for the strip, and one version made an appearance on children's game show Runaround late in 1977 (see left). This model, which went on to feature at the Space City exhibition at Blackpool, features a button on one side of the command module which - had the Dinky version gone ahead - fired missiles in a similar manner to their die-cast FAB One and Spectrum Pursuit Vehicle toys. These missiles are apparent in the reference photo in the first part of this feature.
As the established Starcruiser artist at this point, David Jefferis also contributed to the Airfix kit. 'I was involved with the box design,' he relates, 'And commissioned an illustrator called Terry Hadler to do the artwork, as I was very busy on other projects.' Hadler was also one of the illustrators used by Jefferis on his Usborne titles.
The kit model itself is quite a pleasing, and makes a nice - if slightly different scaled - companion to the Space:1999 Airfix Eagle and Hawk. While a photo diagram of the Starcruiser had appeared in Look-In (see part one) explaining the different sections, this was the first time any real details about the ship appeared. A nice breakdown is given of each of the four components:
Modular Space Ship designed and built for interstellar exploration. The Starcruiser spaceship is made up of the following units:
1/ Main Unit: ski-equipped, it acts as the thruster for interstellar journeys and as the power base for the other modules when on special missions. Motors for space travel are powered by laser-fusion, using pellets of deuterium as fuel. Maximum speed exceeds 170,000 miles per second (exact performance classified) in free space. Self-defence equipment includes twin wingtip pods.
2/ Command Module: two-seater craft equipped to control all Starcruiser functions. Normally attached to nose of main unit, but can detach to fly by itself when required.
3/ Command Base - Mobile Pod: slung under the main unit, it acts as a combination of laboratory and equipment bay for bulky loads. Side sliding doors for smaller loads. The mobile pod is equipped with caterpillar tracks for crossing most types of terrain. A typical payload could be two scientists in the nose section, together with a crawler survey vehicle in the rear cargo bay. The pod can be picked up by the main unit from a typical planetary surface in less than 30 seconds.
4/ Interceptor Unit - One-man Gunship: twin rocket powered attack craft: can be flown manually or by remote control from main unit. Fuel for ultra high thrust motors is monatomic hydrogen (single h); typical flight pattern is 15 minutes journey time, 3 minutes combat loiter time, fully armed. Weapon load consists of four disposable pods.

David Jefferis did provide a 'Typical Mission Sequence' strip (above) that was printed on the reverse of the assembly instructions. This was artistically very like the Look-In strips but involving a more action-packed encounter with large reptiles - a far-cry from the educational storylines seen previously but as Jefferis himself comments, 'The brief for the 'mission sequence' was just that: something to fill space attractively that described the product and what it did.'
A short time later, Airfix re-issued the main kit with an added colour (and, it has to be said, poorly drawn) 'Videoprint' strip on the cover (below), and released a larger separate version of the Starcruiser Interceptor. Appearing some time after the initial kit and the end of the Starcruiser strip in 'Look-In', around 1980, David Jefferis does not recall working on this later kit.

The second year of Starcruiser strips saw a slight move away from the more tightly scientific stories to something more approaching space-opera, a trend started with the Alpha Centauri adventure, with more action and less factual content. These final four stories, especially The Mines Of Jupiter and Doctor Doom, possibly mark a high point in adventure, though the more finely detailed art tends to be found in the early stories. Throughout, however, the layouts were dynamic and exciting and make one wish the strip could have been at least a full page, or in colour.
During the third year the Starcruiser strip ground to a halt in the summer of 1979, following a turbulent period of printer strikes. As such the strip, having already lost its anchor as part of 'The Worlds Of Gerry Anderson', was being shunted around almost as a filler. The Starcruiser mission to Andromeda was to be its last. 'I think Starcruiser's end was probably a gradual recognition at Look-In that a TV series was not going to materialise rather than a reflection of its popularity, one way or the other. I'd say it had a good run and I had other things to do at the time.' But as an on-going contributor, David Jefferis was offered another position: 'I was asked to be science advisor on a proposal about a space-going rock band, but it didn't go further than a preliminary script. I can't tell you any more but the science background was kinda leaky.'

Above: the Starcruiser 1 Airfix kit box (right) from 1979 and the Starcruiser Interceptor (left) from 1980. The MPC reissue (centre) dating from around 1982.
Still a busy editor, what had David Jefferis been up to between the end of Starcruiser and now? 'I stopped doing commercial illustration, except bits and pieces where it supports the sort of books I still produce. Basically, I think up a series idea, give it a visual styling, then do a words-and-pictures 'package' for the international publishing market. I still enjoy doodling and quickie sketch visuals, especially scitech-futurismo subjects. This is mostly for visuals with an artist doing finished thing.' He adds enthusiastically, 'I also do a fine line in landscape and natural history prints for the personal-edition market!'
With this in mind, what projects may we see from David and Alpha Communications in the not-too-distant future? "I'm presently working with CGI illustrator Sebastian Quigley on 'Robot Explorers', which takes our readers from Earth orbit, through the Solar System and into infinity...'
And long may his adventures in the future continue!
Starcruiser story guide - part two
Story Six
Written and drawn by David Jefferis. Half-page, b/w.

Part 1 (78/57) - Issue 08, week ending 19 February 1978
The signal being received is from one of the old Viking space probes on Mars. A replacement cargo pod is launched from Earth to rendezvous with Starcruiser, which arrives at Mars over Olympus Mons.
Factual: Olympus Mons
Part 2 (78/58) - Issue 09, week ending 26 February 1978
Flying low over the surface of Mars, Starcruiser spots the Viking lander. But then Venus spots something even more incredible!
Factual: The Viking Lander
Part 3 (78/59) - Issue 10, week ending 05 March 1978
The object on the Martian surface is a flying saucer!
Factual: U.F.O.s
Part 4 (78/60) - Issue 11, week ending 12 March 1978
David Starr and Venus Brown cannot believe their eyes but they call up the computer memory banks for information on U.F.O.s.
Factual: U.F.O. sightings
Part 5 (78/61) - Issue 12, week ending 19 March 1978
As the first documented encounter with a physical alien craft, Venus believes this could be a close encounter of the third kind.
Factual: Close encounters of the first, second and third kind.
Part 6 (78/62) - Issue 13, week ending 26 March 1978
Venus spots a light on the U.F.O. - a hatch is opening - and the automatic Starcruiser defences activate.
Factual: More U.F.O. files.
Part 7 (78/63) - Issue 14, week ending 02 April 1978
David Starr, armed with only a hand laser, makes his way to the U.F.O. But another smaller hatch opens and an electrical beam hits the laser and stuns him.
Factual: No factual content
Issue 15, week ending 09 April 1978
No Starcruiser - Strip replaced by a final, full-page 'The Worlds of Gerry Anderson
Part 8 (78/64) - Issue 16, week ending 16 April 1978
The ray carries David inside, and Venus tells she will rescue him after five minutes. In the U.F.O, David is told by the unseen occupants they need is his help in obtaining fuel in the form of H20 - water!
Factual: The Planet Mars
Note: From this issue of Look-In, the strip becomes Gerry Anderson's Starcruiser, adopting the header originally used for The Worlds of Gerry Anderson.
Part 9 (78/65) - Issue 17, week ending 23 April 1978
Starcruiser lifts off for the Martian north pole. Despatching the command module to fire its main laser cannon at the ice, the cargo pod is released and falls into the water...
Factual: No factual content
Part 10 (78/66) - Issue 18, week ending 30 April 1978
The water around the pod freezes again, and Starcruiser cuts it out of the ice with its laser.
Factual: The Strangest Ice Cube
Part 12 (78/67) - Issue 19, week ending 07 May 1978
With the pod covered in ice, the main body of Starcruiser picks it up and flies back to the U.F.O.
Factual: Moving icebergs to water restricted areas
Part 13 (78/68) - Issue 20, week ending 14 May 1978
Starcruiser returns to the U.F.O. and drops the ice-encased pod next to it.
Factual: No real feature
Part 14 (78/69) - Issue 21, week ending 21 May 1978
Replenished with fuel the U.F.O. lifts off. The aliens are intelligent machines. As a gift in return, they give David Starr and Venus Brown a small multi-purpose machine mechanism - Black Borl!
Notes:
Having wondered into speculative science for the Alpha Centauri story, David Jefferis uses his interest in strange phenomena - as typified in his Mysteries Of The Unknown titles - to add U.F.O.s to the mix, while staying faithful to the educational content.
Story Seven - The Mines Of Jupiter
Part 1 (78/70) - Issue 22, week ending 28 May 1978
Starcruiser, with David Starr, Venus Brown and Black Borl aboard, approaches the Jupiter Prospector - a vast station orbiting the gas giant planet.
Factual: No real feature
Part 2 (78/71) - Issue 23, week ending 04 June 1978
The commander explains the mission of the Prospector - to launch 'ramships' which will suck in gas from Jupiter's atmosphere.
Factual: Ramships
Part 3 (78/72) - Issue 24, week ending 11 June 1978
A Martian Fuel Tanker is approaching so Venus and David plan to watch it dock.
Factual: The Tanker
Part 4 (78/73) - Issue 25, week ending 18 June 1978
A sudden violent radio burst from the 'Red Spot' on Jupiter - a massive atmospheric storm that has raged for centuries - suddenly causes communication with the tanker to be lost...
Factual: The Red Spot of Jupiter
Part 5 (78/74) - Issue 26, week ending 25 June 1978
The automatic approach system on the tanker has failed, and it is now on a collision course with the Jupiter Prospector.
Factual: Automatic Approach Systems on modern planes.
Part 6 (78/75) - Issue 27, week ending 02 July 1978
With less than 20 minutes until the collision, Venus, David and Black Borl plan an interception course in Starcruiser which could avert disaster.
Factual: Intercepting the Tanker
Part 7 (78/76) - Issue 28, week ending 09 July 1978
David and Venus attempt to jet aboard the tanker and switch it to manual.
Factual: Spacesuits
Part 8 (78/77) - Issue 29, week ending 16 July 1978
The hatch won't open and with only ten minutes before collision, Black Borl decides to attach a portable side thrust unit to the tanker.
Factual: No real feature
Part 9 (78/78) - Issue 30, week ending 23 July 1978
The motor fires but the tanker's own course correction circuits cancel out any deviation...
Factual: No real feature
Part 10 (78/79) - Issue 31, week ending 30 July 1978
With no option left, Starcruiser and its gunship open fire to destroy the tanker but too late! The Jupiter Prospector is completely destroyed - except for its command module...
Factual: No real feature
Part 11 (78/80) - Issue 32, week ending 06 August 1978
The command module is spinning out of control into the Red Spot of Jupiter, and is in danger of burning up.
Factual: No real feature
Part 12 (78/81) - Issue 33, week ending 13 August 1978
David Starr and Venus Brown debate whether it is wise to chase the module into the atmosphere of Jupiter but there is no choice! The twenty crew have to be saved.
Factual: No real feature
Notes: This installment has no number.
Part 13 (78/82) - Issue 34, week ending 20 August 1978
Starcruiser tells the men to get into personal rescue globes and stand by.
Factual: Rescue Globes
Part 14 (78/83) - Issue 35, week ending 27 August 1978
The ejected rescue globes are falling towards Jupiter - it is now up to Starcruiser to try and 'scoop' them up.
Factual: 'Hook & Scoop' Pick-up
Part 15 (78/84) - Issue 36, week ending 03 September 1978
Starcruiser pursues the globes into the atmosphere and retrieves them but suddenly a group of strange floating creatures appear.
Factual: No real feature
Part 16 (78/85) - Issue 37, week ending 10 September 1978
A vast, floating 'Jovian' has gripped Starcruiser in its tentacles, ripping the starboard wing off... is this the end?
Factual: Jovian Life
Part 17 (78/86) - Issue 38, week ending 17 September 1978
Starcruiser is drawn into the massive maw of the creature. With no choice, Venus opens fire with lasers and rockets. Punctured, the creature starts to sink into the atmosphere - with Starcruiser inside!
Factual: No real feature
Part 18 (78/87) - Issue 39, week ending 24 September 1978
With the Jovian plunging to its death, flying barracuda-like predators rip the creature apart, allowing Starcruiser to fly free. But the crew's anti-G Force drugs have worn off...
Factual: No real feature
Part 19 (78/88) - Issue 40, week ending 01 October 1978
Unable to move, David Starr and Venus Brown ask Black Borl if it can help. The robot, while intelligent, only responds to orders rather than by initiative. With instructions, Black Borl pilots Starcruiser out of Jupiter's atmosphere to an awaiting repair ship.
Factual: No real feature
Notes:
A quite gripping story, with less factual features than usual, but this does allow for more action. The attempts to divert the tanker, and the encounter with the Jovian, are some of the high points of the entire run.
The artwork for part 6 (78/75) incorporates character studies of David Starr and Venus Brown (right) that David Jefferis originally drew in 1976, to show what the characters would look like when starting work on the strip.
Sadly, this story marks the last appearance of 'Black Borl', who promised to be quite entertaining. 'No excuses,' David Jefferis admits, 'but I didn't get a chance to reintroduce Black Borl meaningfully before the series ended.'
Story Eight - Doctor Doom
Written and drawn by David Jefferis. Half-page, b/w.
Part 1 (78/89) - Issue 41, week ending 08 October 1978
Prospecting ship Treasure Trove is closing in on an asteroid rich in nickel and gold.
Factual: The Solar System
Part 2 (78/90) - Issue 42, week ending 15 October 1978
The crew match speeds with the asteroid and prepare an ion-drive motor that will move it closer to Earth for mining. Meanwhile, Starcruiser is undergoing a refit after its near destruction on Jupiter...
Factual: Asteroid Prospecting
Part 3 (78/91) - Issue 43, week ending 22 October 1978
Using crustal penetrator probes, spaceminer Gerry Seddon carries out a survey of the asteroid - but then sees two armed spacecraft approaching...
Factual: 'Crustal Penetrator Probes'
Part 4 (78/92) - Issue 44, week ending 29 October 1978
The two mystery craft open fire, killing Seddon. On Earth, Starcruiser lifts off to try its newly developed tachyon-wave generator.
Factual: No real feature
Part 5 (78/93) - Issue 45, week ending 05 November 1978
David Starr puts Starcruiser through a series of high-speed manoeuvres that the tachyon-wave generators were designed for. In the asteroid belt, the two mystery ships - bearing a kind of futuristic skull and crossbones symbol - attack a mining outpost, which sends out an S.O.S. to Earth...
Factual: High Speed Manoeuvres
Part 6 (78/94) - Issue 46, week ending 12 November 1978
With the asteroid hurtling towards Earth under the mystery craft's control, a signal is sent to the Pacific island base of the mysterious 'Doctor Doom'. Operation Skyfall has begun...
Factual: No real feature
Part 7 (78/94?) - Issue 47, week ending 19 November 1978
Doctor Doom delivers an ultimatum as the two craft direct the asteroid at Earth. A meteor will destroy Starforce if all the weapons are not handed over!
Factual: Crater Impact!
Part 8 (78/95) - Issue 48, week ending 26 November 1978
Hearing Doom's ultimatum, Starcruiser joins a force of three Skyshark interceptors launched from the Moon in an attempt to stop the asteroid...
Factual: Intercepting the Asteroid
Part 9 (78/96) - Issue 49, week ending 03 December 1978
The combined laser-fire from the four ships does little to divert the asteroid. David and Venus must attempt a landing to place charges but some of Doom's minions may be on it. They spray the command module with radar-wave absorbing gel which may prevent detection.
Factual: Anti-Radar Gel
Note: This issue of Look-In also included the first full-page b/w advert for the Airfix kit.
Part 10 (78/97) - Issue 50, week ending 10 December 1978
Landing on the asteroid, David and Venus prepare their own crustal penetrator probes to the rock apart. But from behind a ridge, a robotic figure appears.
Factual: No real feature
Note: This issue of Look-In also featured a competion to win 50 Airfix Starcruiser kits, by answering 5 questions about the Gerry Anderson series.
Part 11 (78/98) - Issue 51, week ending 17 December 1978
The robots, actually cyborgs with a criminal human brains, open fire - only to be destroyed by fire from the command module.
Factual: Cyborgs
Part 12 (78/99) - Issue 52, week ending 24 December 1978
David and Venus have now planted their probes on the equator of the asteroid, which will hopefully break it up.
Factual: No real feature
Part 13 (78/100) - Issue 01, week ending 31 December 1978
Doctor Doom launches Phase Two of 'Operation Skyfall' - the asteroid will hit the Atlantic, swamping Europe and the USA, and his men and machines will take over.
Factual: No real feature
Part 14 (78/101) - Issue 02, week ending 06 January 1979
The asteroid is blown apart, and there are no large fragments. But there is still a danger from smaller ones...
Factual: No real feature
Part 15 (78/102) - Issue 03, week ending 13 January 1979
A fantastic meteor display ensues, and by poetic justice one fragment of rock smashes Doctor Doom's pacific base. Only a small delta-winged craft escapes...
Factual: No real feature
Part 16 (78/103) - Issue 04, week ending 20 January 1979
A fantastic meteor display ensues, and by poetic justice one fragment of rock smashes Doctor Doom's pacific base. Only a small delta-winged craft escapes...
Factual: No real feature
Notes:
A slightly more fanciful and melodramatic story but in some ways more topical now than then.
The concept of an asteroid strike, itself a contemporary concern, as an actual terrorist weapon (also a very current item) possibly make this story the most terrifying and relevant to readers today.
A variation of David Jefferis' stylised 'skull & crossbones' design can also be glimpsed in an illustration in 'The Usborne Book Of The Future', concerning space piracy.
Story Nine - Project Starjump
Written and drawn by David Jefferis. Half-page, b/w.
Part 1 (78/104) - Issue 05, week ending 27 January 1979
A huge new starship - half a mile long - is undergoing final tests before its maiden voyage. Going along is Starcruiser, to act as a scout for the ship.
Factual: Formation of Black Holes
Part 2 (78/105) - Issue 06/07, week ending 10 February 1979
The expedition is financed by the Science Foundation on Callisto, which rules the outer Solar System. With David and Venus in high-acceleration suits, and the crew in hibernation cells, the Starjump ship fires its atomic engines...
Factual: No real feature
Note: This issue of Look-In was delayed a week and as such became a double issue, the first to reflect printing strikes that would cause a number of publications to be delayed throughout the spring. The original cover of issue 6, featuring the Incredible Hulk, eventually appears on issue 23 for 1979 - the last to feature Starcruiser.
Part 3 (78/106) - Issue 08, week ending 17 February 1979
As the ship passes Uranus, David and Venus realise without their suits they would be as flat as pancakes.
Factual: The Planet Uranus
Part 4 (78/107) - Issue 09, week ending 24 February 1979
Using Uranus to give it a gravitational speed boost, the ship plunges out of the SolarSystem and into a Black Hole.
Factual: The Hole's Accretion Disk
Part 5 (78/108) - Issue 10, week ending 03 March 1979
The starjump ship passes through the black hole, into the centre of the Andromeda Galaxy.
Factual: Finding Andromeda
Part 6 (78/109) - Issue 11, week ending 10 March 1979
The ship applies full reverse thrust to decelerate, and detects a signal from a guided object closing fast. It is time to scramble the Starcruiser...
Factual: No real feature
Part 7 (78/110) - Issue 12, week ending 17 March 1979
Starcruiser launches and encounters a spherical craft which binds the command module. Ejecting the main body, David and Venus are dragged away....
Factual: No real feature
Part 8 (78/111) - Issue 13, week ending 24 March 1979
The command module is pulled into a vast pyramidal ship, and David and Venus encounter shining globes - a hive consciousness.
Factual: Hive consciousness
Part 9 (78/112) - Issue 14, week ending 31 March 1979
The globes tell them that a Warbot - a warrior robot - has taken over the capitol city of their world.
Factual: No real feature
Part 10 (78/112) - Issue 15, week ending 07 April 1979
Factual: Diagram of the Andromedan Warbot
Notes: The 'Starforce Command' file on the Warbot is dated 18/2/2079 - one hundred years on from 'Look-In' at the time but at odds with the established Starcruiser setting of 2051AD.
The text, by 'Mission Agent' David Jefferis, reads:
The Warbots - war robots - were developed during the Inter-systemconflicts of the Third Galactic Empire in its declining years. The civilisation of man on Sol III was too primitive to be a threat to the Galactics at that time - about 5,000 B.C. Earth date. No Warbots were landed on Earth or any of the other solar planets. If they had, Earthlings would not be taking over the galaxy today... There would be no humans left alive - Warbots were programmed to kill any living thing, then remain on stand-by indefinitely to guard against the resugence of life-forms in the area they were guarding. They remain the most efficient killing mechanism ever devised. The majority are no longer in working order - their power packs have run down. But some still remain...
This installment is also given the number 112, instead of 113.
Part 11 (78/114) - Issue 16/17, week ending 14/21 April 1979
Starcruiser prepares to attack the Warbot.
Factual: The interceptor Unit
Note: Another double issue, caused by printing strikes.
Part 12 (78/115) - Issue 18/19, week ending 05 May 1979
Mini-nukes, no larger than a thimble, are dropped on the Warbot but it staggers away unharmed.
Factual: Nuclear Bombs
Note: Another double issue, caused by printing strikes.
Part 13 (78/116) - Issue 20, week ending 12 May 1979
In defence, the Warbot raises a smoke screen but Starcruiser can still track it on infra-red.
Factual: Infra-red and Heat Sensing
Note: Another double issue, caused by printing strikes.
Part 14 (78/117) - Issue 21, week ending 19 May 1979
The interceptor and command modules launch a multi-missile attack on the Warbot.
Factual: Missiles
Part 15 (78/118) - Issue 22, week ending 26 May 1979
Even the armour of the Warbot cannot withstand the lasers for long and it slows up - its power centre hit.
Factual: The armour
Part 16 (78/119) - Issue 23, week ending 02 June 1979
With the Warbot now neutralised, the pyramid ship of the hive consciousness lands. Its mission completed, Starcruiser rejoins the Starjump mothership waiting in orbit to return to a distant planet called Earth...
Factual: No real feature
Notes:
The final Starcruiser story takes us to another galaxy altogether, and into more fantastic realms.
A variation of the Starjump ship itself reappears in 'The Usborne Book Of The Future' (right) but as David Jefferis himself comments, 'The ship was a generic design I was evolving over a period.'
However, as the Starcruiser strip drew to a close in the UK, the model kit was being geared up for its Stateside release. The semi-regular Gerry Anderson's Space Report feature in the American SF magazine Starlog (issue 21, dated April 1979) offers an entirely different format for Starcruiser. Here, in an outline implied to be devised between Gerry Anderson and his marketing guru Keith Shackleton, Starcruiser 1 is 'currently under the authority of Interstellar Command', which acts as 'a type of police and scientific exploration group' for planets 'engaged in intergalactic trade', in some unspecified future located in 'the Capricorn-Antillies space habitat'. The 'crew assignment' is given as:
Mission Commander: Captain Christopher Stevens
Navigator/Astrophysicist: Lieutenant Andrea Dehner
Medical Officer: Doctor Brian Moore
Technical Officer: Professor Melita Alterra (also responsible for the design & construction of Starcruiser 1)
Head of Interstellar Command: Commander Edward Damion

An updated 'technical profile' now makes Starcruiser 1 faster-than-light, using a 'new top-secret, Kryten Reactor (which now, post-Red Dwarf, sounds unintentionally funny), even if superficially this appears identical to the laser-fusion principle of the Airfix kit and Look-In strip. Other features are added, such as the Command Module piloted either manually, by computer or remote control, as per the original spec of the Interceptor Unit, now armed with energy absorbtion devices mounted on guided missiles called neutropedoes. Whereas the Airfix spec referred to a crawler vehicle, as seen in some of the promotion photos of the model, here the one-man 'Skycar' was resurrected.
Image: Martin Bower's original design for Starcruiser 2, dated 1/6/78.
Courtesy & © Martin Bower.
The feature also mentions that the response in the trade to Starcruiser 1 had been so positive, a Starcruiser 2 was now in development. As with the Starcruiser kit, the larger Interceptor kit was also available through USAirfix/MPC in America, though both were later reissued molded in black plastic, and with NASA markings!
While not going as far as its predecessor, Martin Bower did at least work on designs for the speculated Starcruiser 2, which would have been amphibious and featured escape pods not unlike the Aquasprites from Stingray. While Starcruiser 1 is considered one of Airfix's best sellers, the option on the new design was not taken up.
The Gerry Anderson Complete Comic History would like to thank:
David Jefferis
Martin Bower
and Richard Farrell
- for their help with this feature.
Version 1.1 - 01.05.05
Any comments or notes about any of the strips, please contact technodelic@blueyonder.co.uk.
All text © The Gerry Anderson Complete Comic History, and its respective writers, and may not be reproduced without permission.
All images © their respective copyright holders
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